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Horizons of Neuro-Technology: An Analysis of the Feasibility of a Shared Conscious Experience like The Matrix(docs.google.com)

1 point by karyan03 1 month ago | flag | hide | 0 comments

Horizons of Neuro-Technology: An Analysis of the Feasibility of a Shared Conscious Experience like The Matrix

Chapter 1: Introduction - Deconstructing 'The Matrix': The Three Pillars of Read, Write, and Network

1.1 Defining the 'Shared Dream'

The technological vision presented in the film 'The Matrix' transcends simple virtual reality (VR) games. It posits a fully immersive, bidirectional, and networked neural interface directly connected to the brain, creating a persistent, shared reality indistinguishable from physical reality. This concept presupposes not only the ability to 'Read' a user's intentions but also the ability to 'Write' a complete sensory and conscious experience directly into the brain, and to 'Network' this experience, synchronizing it among millions of users. Therefore, analyzing the feasibility of a technology like 'The Matrix' requires a multidimensional approach that goes beyond evaluating current Brain-Computer Interface (BCI) technology. It must encompass the neuroscientific basis of consciousness, the engineering challenges of data input/output to the brain, and the profound ethical and legal questions that arise.

1.2 The Three Fundamental Axes

The core argument of this report is that achieving a vision like 'The Matrix' requires simultaneous revolutionary breakthroughs in three areas. These three technological axes are interdependent; if even one fails, the entire system cannot be realized.

  • The 'Read' Challenge: The ability to decode the entire spectrum of neural information—from motor commands to abstract thoughts, emotions, and qualia—with perfect fidelity and bandwidth.
  • The 'Write' Challenge: The ability to input complex, multimodal sensory data directly into the brain's information processing centers to create a coherent and believable subjective experience.
  • The 'Network' Challenge: The ability to create a real-time, bidirectional connection between multiple brains and a central computing unit, enabling a shared, synchronized consciousness.

1.3 Report Structure and Methodology

This report follows a structure that systematically analyzes these three fundamental axes. Chapter 2 focuses on the 'Read' challenge, delving into the current state and fundamental limitations of BCI technology. Chapter 3 explores the 'Write' challenge, analyzing everything from sensory prosthetic technology to the neuroscientific principles of dreams to illuminate the difficulty of imprinting a virtual reality onto the brain. Chapter 4 investigates the 'Network' challenge, exploring the technical and computational hurdles required to link multiple brains into a single network. Synthesizing these analyses, Chapter 5 presents a realistic technology roadmap from therapeutic tools to virtual worlds, and Chapter 6 analyzes the inevitable ethical and social dilemmas such technology would create. Finally, Chapter 7 synthesizes the entire discussion, examining the gap between the dream of a 'shared dream' and reality, and drawing conclusions about the future.

Chapter 2: The 'Read' Challenge: Decoding the Brain's Inner Language

2.1 The Forefront of Brain-Computer Interface (BCI) Technology

To understand the current state of 'Read' technology, we must closely examine the advancements in BCI technology. BCI is a technology that analyzes the brain's neural signals to control computers or mechanical devices, broadly categorized into invasive and non-invasive types.1

  • Invasive vs. Non-Invasive BCI: Non-invasive BCI is typically represented by electroencephalography (EEG) headsets with electrodes attached to the scalp. Being safe and accessible, they account for 70% of the total BCI market and are primarily used in gaming, entertainment, and communication.2 However, they have a clear limitation: signals are distorted and weakened as they pass through the skull and skin, reducing accuracy.3 In contrast, invasive BCI involves opening the skull to implant electrodes directly into the brain, allowing for much more precise and high-quality signals.4 For this reason, it is concentrated in medical applications aimed at restoring function for patients with severe neurological disorders like paralysis or ALS, occupying about 30% of the market.2 A high-fidelity interface like that in 'The Matrix' will inevitably depend on the advancement of invasive technology.
  • Key Companies and Clinical Success Stories: The invasive BCI field is currently led by a few pioneering companies.
    • Neuralink: Founded by Elon Musk, Neuralink has played a significant role in popularizing BCI technology through its high public profile.5 It has shown impressive results, such as successfully implanting a chip named 'Telepathy' in a quadriplegic patient, enabling them to control a computer cursor and play video games with their thoughts alone.6 Neuralink's ultimate goal extends beyond treating diseases to augmenting human intelligence to keep pace with artificial intelligence (AI).8 Their technology has been granted 'Breakthrough Device' designation by the U.S. Food and Drug Administration (FDA), acknowledging its potential.9
    • Synchron: Unlike Neuralink, Synchron is gaining attention for its innovative approach of implanting an electrode called the 'Stentrode' through brain blood vessels without open-skull surgery.6 This method significantly reduces surgical risks and has enabled ALS patients to send messages or browse the internet using only their thoughts and eye movements.6 Synchron received FDA approval for human clinical trials before Neuralink, demonstrating the stability of its technology.12
    • Blackrock Neurotech: Blackrock Neurotech is a veteran in the BCI field with a much longer research history than Neuralink.5 Their 'Utah Array' has already been used in over 40 patients, achieving remarkable results in functional restoration, such as enabling patients to control robotic arms, send messages, and even succeed in experiments driving a car with their thoughts.5

The technical characteristics and achievements of these leading companies can be summarized in the following table.

Table 1: Comparative Analysis of Major Invasive BCI Platforms

FeatureNeuralink 'Telepathy'Synchron 'Stentrode'Blackrock Neurotech 'Utah Array'
Implantation MethodCraniotomy (robotic) 7Endovascular insertion (interventional neuroradiology) 6Craniotomy 5
Electrode Count/DensityHigh-density, flexible threads (approx. 1024) 7Stent-based array (relatively few) 11Rigid microelectrode array (approx. 96) 14
Key Clinical AchievementsCursor control, video game play 6Communication, e.g., messaging, online shopping 6Robotic arm control, sensory feedback, communication 8
FDA Status/Commercialization'Breakthrough Device' designation, clinical trials ongoing 9First FDA approval for human clinical trials 11Longest history of FDA-approved human use 5
Primary GoalBroad human augmentation, disease treatment 8Treatment of paralysis and communication disorders 6Restoration from severe motor impairments 13

2.2 The Fundamental Bottleneck: Why We Can't 'Read' Thoughts

While current BCI technology has made astonishing progress, a vast gap remains between its capabilities and the level of 'reading' required by 'The Matrix'. This is due to several fundamental technical bottlenecks.

  • The Bandwidth Chasm: The human brain is an extremely complex network of about 86 billion neurons and trillions of synapses.1 Even the most advanced Neuralink implant interacts with only a few thousand neurons.7 This is akin to trying to understand the flow of the entire global internet by monitoring the network traffic of a single office building. The difference in the sheer volume of information is incomparable.
  • Limits of Spatial and Temporal Resolution: Current electrode technology lacks the 'spatial resolution' to distinguish signals from adjacent neurons individually and the 'temporal resolution' to capture the precise timing of neural firings that encode complex information.6 This is a physical limitation of current technology, causing us to miss the fine nuances of the language the brain uses.
  • The Decoding Problem: The greatest challenge is not simply collecting data, but interpreting it.
    • 'BCI Illiteracy': A significant number of users are unable to effectively control BCI systems.6 This suggests that BCI is not a universal plug-and-play system that works the same for everyone, and that individual differences in brain signals are substantial.
    • Non-stationarity of Signals: Brainwaves constantly fluctuate with subtle changes in the user's state, such as posture, emotion, and concentration. This 'non-stationarity' acts as noise in the data, making consistent signal decoding extremely difficult.6
    • The Unsolved Neural Code: Current technology is limited to correlating brain activity with simple motor intentions, like 'move the cursor left'.3 However, we know almost nothing about how abstract concepts, complex emotions, or subjective sensory qualities (qualia) like 'the experience of seeing a red apple' are encoded in the brain.1 As one source points out, it is still 'unclear' where thoughts are even stored in the brain.7 This is the single greatest obstacle to solving the 'Read' challenge.

2.3 In-Depth Analysis: Misalignment of Research Drivers and the AI Crutch

A deeper look into the trajectory of current BCI technology development reveals two structural problems on the path to 'The Matrix'.

First, economic drivers determine the research trajectory. The current BCI market is overwhelmingly driven by medical and healthcare applications.2 The primary goal is to restore functions lost due to stroke, paralysis, or ALS.6 While this is incredibly important and valuable work, it consequently focuses R&D resources on solving relatively 'simple' problems like motor control or basic communication. This market structure does not incentivize the much more complex and costly fundamental research needed to decode abstract thoughts or sensory experiences, which is essential for implementing 'The Matrix'. The current path of BCI development, though rapid, is not a direct route to 'The Matrix' but rather a path to creating superior assistive devices. A paradigm shift in research funding and goals is necessary for technologies like the shared dream.

Second, AI is a powerful crutch, not a magic bullet. The use of artificial intelligence and deep learning plays a crucial role in enhancing the performance of today's noisy, low-resolution BCI systems.2 AI excels at finding patterns in chaotic data. However, this is more about optimizing a limited system than solving the fundamental problem. AI does not solve the underlying issues of low-quality signals or the absence of 'ground truth' data for brain activity corresponding to 'thought'. It's like using advanced software to sharpen a blurry, low-resolution photograph. You can make the picture look better, but you can't add details that were never captured in the first place. To achieve 'Matrix'-level fidelity, we need not only better software (AI) but also a fundamentally new camera (the neural interface itself).

Chapter 3: The 'Write' Challenge: Imprinting a New Reality onto the Cerebral Cortex

3.1 The First Alphabet: Proof-of-Concept in Sensory Prosthetics

The technology to 'write' information to the brain, i.e., to generate artificial sensory experiences, is at a much earlier stage than 'read' technology. However, research in sensory prosthetics, particularly in artificial vision, provides a primitive foundation and serves as a crucial proof-of-concept.

  • Artificial Vision: The most concrete progress is seen in vision restoration research. These systems work by converting images captured by a camera into electrical signals and then bypassing damaged eyes or optic nerves to directly stimulate the brain's visual cortex.14
  • Phosphene Generation: Patients in these experiments do not 'see' clear images as we do. Instead, the electrical stimulation creates points or patterns of light called 'phosphenes'. Through training, patients can learn to interpret these patterns to identify the shapes of letters or the outlines of objects.14 This is decisive proof that direct stimulation of the cerebral cortex can induce subjective sensory perception.
  • Technological Approaches: Researchers are developing various hardware systems, such as implanting microelectrode arrays directly into the visual cortex 14 or transmitting wirelessly from a headset to an implant.22 This demonstrates the complex hardware required for 'write' technology.

3.2 The Biological Blueprint: Reverse-Engineering the Dream State

Ultimately, a 'write' technology like that in 'The Matrix' must perfectly replicate or hijack the brain's own reality-generating mechanism: the 'dream'. Understanding the neuroscientific principles of dreaming provides a blueprint for 'write' technology.

  • The Neuroscience of Dreams: Dreams are conscious experiences that occur primarily during REM (Rapid Eye Movement) sleep, generated purely by internal brain activity, independent of external sensory input.23 In this state, the brain is as active as, or even more active than, when awake, but it is disconnected from external sensory input and motor output by muscle-paralyzing hormones.24
  • The Role of Key Brain Structures: Certain brain regions play a key role in dream generation. The hippocampus, responsible for memory and spatial navigation, and the amygdala, which processes emotions, are highly active, explaining why dreams are often emotionally intense and involve familiar places or people.24 The pons, a part of the brainstem, initiates REM sleep and contributes to the often illogical and bizarre narrative of dreams.24
  • Lucid Dreaming: The phenomenon of lucid dreaming, where one is aware of dreaming, is particularly important.23 It shows that even within the virtual reality of a dream, higher-order cognitive functions like self-awareness, located in the prefrontal cortex, can be active. This allows for some conscious control over the dream's content. 'The Matrix' system can be seen as a technology that induces a perfectly stable and controllable lucid dream state.

3.3 In-Depth Analysis: The Gap Between Pixels and Picasso

A vast chasm exists between the current state of 'write' technology and its goal. This is due to a fundamental difficulty that far surpasses the challenges of 'reading'.

First, the 'write' problem is exponentially harder than the 'read' problem. Reading motor intent, though difficult, is a matter of decoding a relatively limited set of signals. In contrast, 'writing' a believable reality requires stimulating millions of neurons across multiple sensory cortices—visual, auditory, tactile, etc.—with perfect temporal and spatial precision. The few phosphenes created by current artificial vision technology can be compared to the flickering of a single pixel. But an experience in a dream or the real world is a smooth, high-resolution, multi-sensory, and emotionally resonant 'masterpiece'. The brain achieves this by conducting a vast neural network built over a lifetime of experience. The technological leap to 'write' a scene like 'a sad, rainy day in Paris' into the brain is not just a gradual improvement but an astronomical challenge that borders on the philosophical 'hard problem of consciousness'—requiring a complete understanding of how the brain constructs subjective reality.

Second, neuroplasticity is both a blessing and a curse. The brain must 'learn' to interpret artificial stimuli.21 This neuroplasticity is why artificial vision technology can work. However, it also means that there is no universal 'write' protocol. Each individual's brain must be individually calibrated and trained over a long period to make sense of the incoming artificial data stream. This fundamentally undermines the concept of instantly 'jacking in' to 'The Matrix'. The initial experience would likely be a storm of meaningless sensory noise, and achieving a coherent experience would be a slow, arduous learning process for each user. This directly contradicts the idea of a universal, instantly accessible shared world.

Chapter 4: The 'Network' Challenge: Weaving the Shared Dream

4.1 From BCI to Brain-to-Brain Interface (B2BI): The Theoretical Frontier

The core of 'The Matrix' is the 'shared' experience. This requires not just a BCI connecting one brain to a computer, but a Brain-to-Brain Interface (B2BI) or a Many-Brains-to-Computer Interface, linking multiple brains into a single network.6 Direct B2BI research is still in its infancy, so the discussion in this chapter must be based largely on theoretical reasoning. However, by analyzing the 'Network' challenge, we can understand another massive barrier to implementing 'The Matrix'.

4.2 The 'Neural Rosetta Stone' Problem

The central difficulty of networking can be summarized as the 'Neural Rosetta Stone' problem.

  • Intersubjective Uniqueness: Every individual's brain is uniquely wired through genetics and a lifetime of experience. The neural pattern representing the concept of 'apple' in my brain is never identical to the pattern in your brain.
  • The Need for an AI Translator: Therefore, simply connecting a data link between two brains is like transmitting meaningless noise. To solve this problem, a highly advanced AI must act as a 'universal translator'. This AI would need to perform the following process in real-time:
    1. 'Read' a specific neural state from Brain A.
    2. 'Understand' what subjective meaning that state has for person A.
    3. 'Translate' that meaning into a new neural stimulation pattern tailored to the unique neural architecture of Brain B.
    4. 'Write' this new pattern to Brain B to induce a similar subjective experience.

This translation process would have to occur simultaneously and without latency for every moment of interaction among millions of users. This is a computational and neuroscientific challenge that currently belongs purely to the realm of science fiction.

4.3 In-Depth Analysis: The Computational Colossus and the Bandwidth Nightmare

Discussions about BCI often focus on the implant, the 'client' side. However, the challenge of the computational infrastructure required to run 'The Matrix'—the 'server' side—is just as, if not more, colossal.

The infrastructure requirements of such a system are a massive, often overlooked barrier to realization. A single Neuralink implant can generate 10 megabits (Mb) of data per second wirelessly 7, and this figure will increase exponentially as technology advances. The signals for 'writing' a full sensory experience would require even greater bandwidth. Now, multiply this bidirectional data stream by millions, or even billions, of users. Add to this the computational load of the AI performing the 'Neural Rosetta Stone' translation in real-time for every interaction between users. Finally, add the physics engine and world data for simulating the virtual world itself.

In conclusion, the energy and computational power required to run this system would likely be several orders of magnitude greater than all of the world's current computing infrastructure combined. 'The Matrix' project would be as much about building a planet-sized supercomputer as it is about designing neural implants.

Chapter 5: A Feasible Roadmap: From Therapeutic Tools to Virtual Worlds

Synthesizing the analysis so far, it is clear that the path to a technology like 'The Matrix' is not linear but a multi-stage process predicated on several fundamental scientific breakthroughs. Based on this, we can propose the following multi-decade forecast.

5.1 Near Future (5-15 Years): The Age of Restoration

  • Focus: High-fidelity therapeutic and assistive devices.
  • Technological Capability: BCI technology for patients with paralysis, vision loss, and speech impairments will become widely used in clinical settings.6 Non-invasive BCIs will become more sophisticated as consumer applications like advanced game controllers or mental health monitoring devices.2
  • Limitations: The technology will still be limited to 'reading' motor intent and 'writing' very basic sensory perceptions. Decoding abstract thoughts or recording complex sensory experiences will be impossible.

5.2 Mid-Term Horizon (15-50 Years): The Age of Augmentation

  • Focus: High-bandwidth BCIs that enhance the abilities of non-disabled individuals.
  • Technological Capability: 'Mental text messaging' or basic thought-to-speech conversion technology could become practical.3 Rudimentary sensory augmentation, such as overlaying simple data onto one's field of vision as depicted in the movie
    Anon, will become possible.5 Early B2BI experiments transmitting simple sensory or motor data between two individuals will take place in laboratory settings.
  • Prerequisites: Significant advancements in electrode materials, wireless power/data transmission technology 7, and the development of much more sophisticated AI decoding algorithms will be essential.16

5.3 Distant Future (50+ Years): The Theoretical Path to the Matrix

  • Focus: Full immersion and shared experience.
  • Technological Capability: The possibility of a 'shared dream' can only begin to be discussed at this point.
  • Prerequisites (The 'Miracles' Required): Reaching this stage depends not on gradual progress but on unpredictable, fundamental scientific revolutions.
    1. Cracking the Neural Code: A fundamental breakthrough in neuroscience that reveals how the brain encodes subjective experience. This is less an engineering problem and more a Nobel Prize-level scientific discovery.1
    2. Atomic-Scale Interfacing: Next-generation neural interface technology capable of simultaneously monitoring and stimulating millions of individual neurons without brain damage.
    3. Consciousness-Level AI: An AI capable of performing the 'Neural Rosetta Stone' translation. This may imply that the AI itself must have some form of understanding or consciousness.
    4. Beyond-Exascale Computing: The construction of a global-scale computational infrastructure to power it all.

Chapter 6: The Inescapable Labyrinth: Navigating the Ethical and Societal Abyss

BCI technology, especially in its ultimate form like 'The Matrix', promises unprecedented benefits to humanity while simultaneously posing serious ethical and social problems that could shake the foundations of human dignity and social structure.

6.1 The Ultimate Panopticon: Mental Privacy, Brain Hacking, and Cognitive Liberty

BCI technology has the potential to read our most private thoughts and emotions, creating an unprecedented threat to privacy.31 This information could be collected, monitored, or hacked. The threat of 'brain hacking' depicted in the anime

Ghost in the Shell becomes a realistic danger, not just science fiction.5 Memories could be manipulated, or actions controlled without the user's consent.31 These threats raise the need to legally establish new 'Neuro-rights', such as the 'right to mental privacy' and 'cognitive liberty'.

6.2 Agency and Accountability: Redefining Responsibility in a BCI World

BCI shakes the foundations of our legal system. If a person commits a crime using a BCI-controlled prosthesis, who is responsible? The user, the BCI manufacturer, or the AI algorithm? This issue poses a fundamental challenge to the core legal concepts of 'actus reus' (the criminal act) and 'mens rea' (the criminal intent).33 Since an act via BCI is not a traditional physical movement, the law may need to be amended to recognize a 'neural firing pattern' as a form of 'criminal act'. Furthermore, if an AI co-controls the action or the user lacks 'veto-autonomy' to stop the action, full 'mens rea' may not be established, making it extremely complex to determine liability.33

6.3 The Great Divide: The Specter of Neurological Inequality

Advanced BCI technology that enhances cognitive abilities will initially be very expensive. This could give rise to a new and terrifying form of social stratification: a biological division between a 'neurologically enhanced' class and those who are not.29 This technological gap could create a greater disparity in ability and opportunity than any economic inequality in history, even risking the separation of humanity into two different species.

This complex ethical landscape can be systematically organized as shown in the following table.

Table 2: Mapping Advanced BCI Capabilities to Ethical Risks and Regulatory Challenges

Future Technological CapabilityKey Ethical RisksLegal/Regulatory Challenges
High-fidelity thought readingTotal surveillance, loss of mental privacy 31Establishment of 'Neuro-rights' (right to mental privacy, self-determination) 32
Memory editing/implantationIdentity theft, personality manipulation 31New laws for psychological assault and identity fraud
Direct brain-to-brain communicationCognitive manipulation, loss of autonomy 31Strict regulations on BCI-mediated influence and advertising
Cognitive enhancementExtreme social inequality 34Policies and public funding for equitable access
Shared virtual realityConfusion between reality and virtuality, psychological traumaFramework for informed consent and psychological safety protocols

Chapter 7: Conclusion: Dream and Reality

Synthesizing the analysis of this report, the direct replication of the 'shared dream' technology depicted in the film 'The Matrix' remains firmly in the realm of speculative science fiction for now. The gap between current technology and the required capabilities is not incremental, but fundamental.

The biggest obstacle is not merely an engineering challenge, but our basic lack of understanding of neuroscience. That is, the mystery of the 'neural code'—how the brain encodes subjective experience—the nature of consciousness, and the lack of understanding of subjective experience itself.1

In conclusion, the 'shared dream' is not a likely destination on our current technological development path. However, the journey towards that destination—driven by medical necessity and commercial interests—will inevitably revolutionize medicine, communication, human augmentation, and our philosophical understanding of what it means to be human. The ethical questions raised in this process are not concerns for the distant future. They are present-day challenges that demand immediate and serious consideration as we take our first steps into this new, unknown territory.31 Technology must always be directed towards humanity, and only when its development is harmonized with ethical reflection can BCI technology establish itself as a true tool for qualitatively improving human life.

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  22. 호주 연구진, 생체공학 인공 눈 시스템 개발…실명 치료 길 열리나 - AI타임스, 7월 31, 2025에 액세스, https://www.aitimes.com/news/articleView.html?idxno=132335
  23. 꿈을 내맘대로 조종하는 자각몽, 어떻게 꿀 수 있을까? - DB블로그, 7월 31, 2025에 액세스, https://www.dbblog.co.kr/2256
  24. 꿈 내용은 아무런 의미가 없다 - 헬스조선, 7월 31, 2025에 액세스, https://m.health.chosun.com/svc/news_view.html?contid=2015010502922
  25. [#과학브런치세트 ] 잠과 꿈, 뇌에 대한 모든 것! 박문호박사가 알려드립니다! 박문호박사 뇌과학 강연 몰아보기! - YouTube, 7월 31, 2025에 액세스, https://www.youtube.com/watch?v=lA0b7mOTtC4
  26. 자각몽 - 나무위키, 7월 31, 2025에 액세스, https://namu.wiki/w/%EC%9E%90%EA%B0%81%EB%AA%BD
  27. 생각으로 사물을 동작시키는 뇌-컴퓨터 인터페이스 | 국내연구자료 | KDI 경제교육·정보센터, 7월 31, 2025에 액세스, https://eiec.kdi.re.kr/policy/domesticView.do?ac=0000183878
  28. 뇌-컴퓨터 인터페이스(BCI) 기술의 현재 및 미래 - 바이오인, 7월 31, 2025에 액세스, https://www.bioin.or.kr/board.do?num=327764&cmd=view&bid=tech
  29. 생각만으로 컴퓨터를 조작하는 미래: BCI 기술과 엘론 머스크의 도전 - Goover, 7월 31, 2025에 액세스, https://seo.goover.ai/report/202503/go-public-report-ko-9890bbda-ee76-490d-a7e0-c6b1e4fcb776-0-0.html
  30. [과학 1열] 전신마비 환자 생각만으로 컴퓨터 게임…뇌 컴퓨터 인터페이스 기술이란?, 7월 31, 2025에 액세스, https://m.science.ytn.co.kr/program/view_today.php?s_mcd=0082&key=202506171645278352
  31. [김호광 칼럼] BCI 기술의 미래: 감각과 질병 예방의 혁명, 그러나 인간 ..., 7월 31, 2025에 액세스, https://www.etnews.com/20241007000080
  32. 컴퓨터 인터페이스(BCI)의 인간 증진 및 윤리적 쟁점과 초등도덕 AI윤리교육 활용 방안 - KISS, 7월 31, 2025에 액세스, https://kiss.kstudy.com/Detail/Ar?key=4178011
  33. 뇌-컴퓨터 인터페이스와 관련된 인권 - 한국과학철학회, 7월 31, 2025에 액세스, https://philsci.or.kr/wp-content/uploads/2023/06/ksps2023-2b-1.pdf
  34. 일론 머스크의 뉴럴링크, 연구 진전에도 큰 비판을 받고 있는 이유는? - 사이언스타임즈, 7월 31, 2025에 액세스, https://www.sciencetimes.co.kr/?p=255560
  35. [논문]BCI 기술의 생명윤리 쟁점에 관한 연구, 7월 31, 2025에 액세스, https://scienceon.kisti.re.kr/srch/selectPORSrchArticle.do?cn=DIKO0013668339
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